Patch Notes 2.1: Polishing Update
Explorers, thanks for your patience, bug reports, and honest feedback. In this update we're focused on polishing the game after the Tech Era release since some issues made the experience less smooth than it should have been. We will keep polishing the game and making Amiterra more stable with each update. Now let's check the fixes!
Quest System Improvements
We saw many reports related to quests, missing progress, and quest chains that could get stuck. To make the quest system more stable for the future, we did a large clean-up and rebuilt many quest flows from the inside. In total, more than 1000 quests were reviewed and updated.
This should help prevent many of the issues players faced after Update 2.0. We will continue to carefully watch your reports and quickly react if any quest behaves strangely.
Please keep sending bug reports through the Support button inside the game. Your reports really help us find and fix problems faster.
Bug Fixes
Quest Fixes
— Fixed an issue where main story quests could disappear.
— Fixed egg hatching quests that were not counted correctly.
— Fixed a situation where players could not complete the story quest that required upgrading Flarehoot to Rank 2 because they did not have that Amikin.
— Fixed an issue where players could receive T4 quests before unlocking the T4 location.
— Fixed the level 18 quest that required upgrading the Repair Bench, even though the Repair Bench could only be unlocked at level 20.
— Fixed an issue where some Adventure Path tasks could repeat or stay the same instead of refreshing into a new set of tasks.
— Fixed outdated cave names in a weekly Adventure Path tasks.
— Fixed broken localization in some tasks for catching and defeating Amikins.
— Fixed missing text in some quests.
— Fixed an issue where tasks for crafting any tiered Uncommon item did not count points correctly.
— Fixed an issue where crafted Iron Parts did not count toward mission progress.
— Fixed an issue where a quest description pointed to one cave, but the defeat objective counted progress in another cave.
— Fixed an issue where the level 45 task to collect 9–10 rewards in Stone Coven did not progress.
— Fixed an issue in the Main Path where level 32 required an Amikin of level 35.
Location and Drop Fixes
— Fixed an issue where Nexus Lotus could not drop in Deep Root Cave, even after many clears. It can now drop correctly, even if the related unlock was already completed.
— Fixed an issue where T5 Amidice sub-locations could appear in T3.
Crafting and Base Fixes
— Fixed an issue where crafting stations could fail to start crafting.
— Fixed an issue where players could not collect loot from Lootie.
Arena Fixes
— Fixed an issue where Arena score was not saved after completing Arena battles.
— Fixed an incorrect Amikin sale selection in the Arena for level 100 players.
Equipment Fixes
— Fixed an issue where a Headband could break too quickly.
— Fixed an issue that could cause equipment to be lost because of backpacks.
Shop and Payment Fixes
— Fixed an issue where delayed purchases of VIP and coins could fail to arrive.
— Fixed an issue where prices could appear as N/A during payment.
Visual and NPC Fixes
— Fixed strange dots that could appear in the upper-right area near the mini-map.
— Fixed an issue where Elara could get stuck after restarting the game and stop talking to the player.
Clarifications: Not Every Issue Is a Bug
We also want to explain several things that were reported often, but are currently working as designed.
— EXP Difference Between Similar Amikins — Amikins with the same level and stars may still give different EXP. This is intended and depends on the system rules behind each Amikin.
— Level 30 Red Crystal Quest — The red crystal for this quest does not have a guaranteed spawn condition, so it may take some searching. This is why the quest does not always lead you directly to it.
— Generator and Power Lines — Generators are working as designed, but we see that this system can be confusing. The developers have taken this into account for the future.
— Character Stops Moving During Battle — If your character suddenly cannot move during combat, this is usually caused by the Paralysis debuff.
— Amikins Do Not Heal Offline — Amikins heal offline only when they are resting at the base. If an Amikin is in your pocket, it will not recover, so leave your tired companions at the base to let them rest.
— Sub-Locations Progress Resets — Hiddens, Caves and Mines are designed to reset after you leave or die.
— No Players in Arena Leaderboard — Arena activity may feel low because not many players have reached T5 yet.
— Account Ban — Bans are issued after cheat-related checks. If you believe your account was blocked by mistake, please contact Support through the game.
— Ads Freezing — Some ad freezes can be related to ad provider behavior or weak device performance. We will keep monitoring this, but our control over some ad-side issues is limited.