
Patch Notes 1.3
Hey, Explorers! This update brings a set of small but important improvements to make your journey smoother. Path tasks and rewards now scale more naturally, DNA progression has been adjusted for better balance, and a few quality-of-life tweaks have been added to simplify everyday gameplay.
Let’s take a closer look at what’s new.
Better Path Adjustments
High-level Paths have been rebalanced to better match your progress, making challenges smoother and rewards more fitting. Early Tier 3–4 players will feel the difference most, as tasks now scale more naturally. In addition, with technologies removed, all buildings are now available almost from the start, allowing you to construct them in any order, limited only by resources.
DNA Progression Changed
The DNA needed to rank up Amikins has been rebalanced for a smoother progression curve. You’ll now earn significantly more DNA from Paths and eggs, with even bigger rewards tied to Path Tier progression. The Main Path also grants much larger amounts of DNA, while the requirements for rank-ups have been adjusted to keep things balanced.
New Amikins
Ursowl — the second evolution of Medvin, combining owl-like insight with bear-like strength to stand as a resilient and reliable ally.
Extra Changes
— More HP per Level — Your max health now increases even further with each level, giving you extra endurance on every adventure.
— Unified Amikin Management — The Console and Fusion Chamber are now accessible from the same interface, making Amikin management simpler and more convenient.
— Supply Crates to Inventory — When you open a Supply Crate, its contents go straight to your inventory. If there isn’t enough space, the crate won’t open.
— UI Improvements — Various interface updates for a cleaner, smoother, and more intuitive gameplay experience.